Quake
Published September 24, 2026
Quake is an id Software first-person shooter franchise that launched on MS-DOS on June 22, 19961. Built on John Carmack's fully 3D engine and scored by Trent Reznor of Nine Inch Nails, its fast arena play defined a whole subgenre and spawned Quake II, Quake III Arena, Quake Live, and Quake Champions1.
Overview
The first Quake drops players into gothic castle mazes hunting four magic runes to unlock a fight with the boss Shub-Niggurath, with a weapon set running from a nail gun to the signature rocket launcher1. Its dark, brown, medieval look was a hard turn from the sci-fi corridors of Doom II and from the Strogg war that Quake II would open with the next year1.
The series pushed further into online play with every release. Quake III Arena in December 1999 dropped single-player almost entirely for deathmatch, Capture the Flag, and 1v1 duels, and the same engine returned as free-to-play Quake Live in August 20104. Mod communities kept older titles alive with everything from CTF variants to the goofier Quake Rally full conversion2.
Origin & Background
How It Spread
How to Use This Meme
Single-player runs push through maze-like levels chasing four magic runes and finish at the boss Shub-Niggurath; multiplayer centers on deathmatch, Capture the Flag, and 1v1 tournament duels1. Longtime players often lean on Quake3-era slang like gl, hf, wp, and cya in chat, and colour text using the caret code system6.