Portal
Published September 23, 2026
Portal is a first-person puzzle game released by Valve Corporation in October 2007, starring protagonist Chell as she uses a portal gun to escape the rogue AI GLaDOS3. Its dark humor, memorable villain, and Weighted Companion Cube spawned a devoted online fandom whose art, home-built portal guns, and Super Mario crossover Mari0 kept the series alive long after its 2011 sequel.
Overview
The Portal fandom built itself around a very small cast: Chell, the AI antagonist GLaDOS, and a handful of physical objects that took on outsized meaning in fan work3. The Weighted Companion Cube became the fandom's mascot after GLaDOS forces Chell to incinerate it in a test chamber, mocking her supposed emotional attachment throughout the sequence3. Fan-made plushies and DIY replicas of the cube spread widely, alongside official Valve merchandise built around the same object3.
Depictions of Chell and GLaDOS dominate Portal fan art on deviantART groups and Tumblr blogs, often paired in shipping content or reimagined in crossovers with other game universes3. Critics also picked apart the game's gender politics: GamesRadar called Portal 'the most subversive first-person shooter ever created' because its two central characters are both women and the player's device creates connections rather than kills1. The blog Values at Play echoed the read a few days later, arguing Chell defeats her enemies through intelligence rather than aggression2.
Origin & Background
How It Spread
How to Use This Meme
In the game, players shoot a blue and an orange portal onto flat surfaces, then walk, fall, or launch cubes through them to reach exits or bypass obstacles4. In fan output, the shorthand is heavier: reference the Weighted Companion Cube, GLaDOS's 'the cake is a lie' promise, or the Aperture Science aesthetic (white test chambers, safety warnings, ominous corporate signage) to signal you're in Portal territory3.